ASCII.jp [TGS2007 Special Edition] "Assassin's Creed" creator interview

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Jade Raymond, a producer of "Assassin's Creed"

There are many gamers who have a sneak -type action game, such as the "Metal Gear" series and the "Sprinter cell" series, should be unable to find the unique tension and thrills."Assassin's Creed", which will be released this fall from Ubee Isoft Co., Ltd., is a very hot title not only for sneak lovers but also for action games lovers.

This time, I will tell you that the company producer Jade Raymond (Jade Laymond), who came to Japan in line with the Tokyo Game Show 2007, showed an act of Assassin's Creed.

Run an assassination business in a world with the motif of the Crusade era

For the time being, let's briefly explain the background of the game for those who say "What is Assassin's Creed?"The stage is cities such as Jerusalem, Damascus, Akka, and surrounding areas in 1191, when the third Crusade expedition.Altair, an assassin, operated by the player, assasss the assassination of both the Crusade side and the Islamic forces.

Altair, the protagonist overlooking the city

The cityscape that faithfully reproduces the atmosphere of those days

Kato (editorial department): Looking at the trailer in E3, it is a title that I am expecting a lot, but when is the release in Japan?

Raymond: The Xbox 360 version is scheduled to be released on November 29 this year (the PS3 version will be released this winter).For this reason, we are working on localization to Japanese earlier.

In fact, the demonstration played was a mission that assassinated the Montpherate, the Montphellate (WILLIAM DEMONTFRE), which is under the city of Akka under the control of the lion King Richard.The Mont Ferrato is a real person and died in 1191, the historical game.The demonstration began with the scene of assassination, but actually started by manipulating Altair to research the assassination target.Altair is hidden in the shadows of the crowd and tracks the Mont Ferrato, which is moving.

Editorial Department: When approaching passers and guards, sometimes weird patterns appear, but what does that mean?

Raymond: That indicates that Altair can "take some action" to that character.

I will get into the crowd and search for quests and clues while talking to passers -by

Editorial Department: Why is there a character that sometimes speaks not Japanese words when approaching?

Raymond: Some of the locks of the crowd were translated into Japanese, but in the Crusades, there were people in the city, such as French and Arabic.That part has an original audio.So, NPC, a subordinate of Lion Shino Richard, is speaking in French.

Suddenly, Altair avoids an alley with many obstacles, goes up on the roof and starts moving lightly.However, as a matter of course, guards with a bow are glanced at key points.Avoid things that can be avoided, but the only obstacle is to "handle" with flying tools.

Editorial Department: Can you find the corpse of the defeated guard?

Raymond: Of course.If the corpse is found by other guards, the guards will immediately chase.It is necessary to process it so that the corpse cannot be found as much as possible.If possible, you should leave the spot immediately so that you can't find it.It is possible to "push down" to the hindrance in a high place, but the risk that the corpse is more likely to be found by the guards instead of reducing weapons consumption.

Editorial Department: What if a corpse was found?

ASCII.jp 【TGS2007特別編】「アサシンクリード」クリエイターインタビュー

Raymond: If found, the guards you find must be defeated quickly.As time goes on, the guards call their friends more and more.

Sometimes you need to defeat the guards

Editorial Department: It looks like you are climbing from various places, but is the place you can climb?

Raymond: Turn it to the actual scale and 3 inches (7).62cm) It can be grasped if it protrudes.If you think, "I'm going to catch it by hand," please take it for the time being.

And in the demonstration, Altair rushes into a scene where the target attacks from directly above the target.Altair grabs the target body and slides his blade.Only a few moments before the assassination ends.It seems that the guards around me can not understand what happened immediately.After this, a short cut scene is caught, and the protagonist has new information and motivation, but soon the player is wrapped in the hustle and bustle of a beehive ... the guards who have returned to sane attack!

Raymond: Once the assassination is over, you have to escape to a safe place.It is good to wrap the crowds and obstacles there around the shield, and it is one hand to simply run through at speed.The pursuit AI always tracks Altair on the shortest route.You can't climb the wall freely like Altair, but you can enjoy dynamic tracking.

Editorial Department: What will you be "successful"?

Raymond: You have to go to the headquarters of the assassination group somewhere in the city and report it.However, it is not always possible to escape to the headquarters, and you will not be able to run to the headquarters unless you completely shake the pursuit.There is an icon in the upper left of the screen, but the chase "seen" is red, and if it is out of the tip of the pursuer, it will gradually turn white if it is hidden in yellow.For the time being, it runs away until the icon turns yellow, and then searches for the headquarters.

In particular, the fleeing scene, which was particularly impressive, dive into the pile of the straw in the building from a high tower in the city, with a tower in the building, and a face that does not eat anything.The scenes that are missing.The sound of the warning bell still sounds in the city, and the pursuers are being tracked with a weapon, but the contrast with Altair, which walks calmly, is cinematic and interesting.

Editorial Department: What happens if you hide it in the straw without your gaze?

Raymond: Of course, it's no good to see a hidden place.You need to hide your gaze and move to the headquarters so that you can't find it again.

There are also actions such as jumping into the straw and running away

Editorial Department: The modeling of the cityscape is very detailed, is this actually there?

レイモンド氏:実際に歴史家の意見なども参考にしながら、できるかぎり忠実に都市を作り上げています。実際の面積に換算すると……だいたい2平方マイル(約5km2)くらいでしょうか。

Editorial Department: When it comes to such a large map with a high degree of freedom, beginners will not know what to do first.

Raymond: Of course, it is not suddenly thrown out on a vast map, and at first, you will learn how to proceed with missions and how to run the city on the "Solomon Temple" and Assassin's home, "Mashaf" map.Even if it is a wide map, there is a GPS function so you can easily understand where your goals are.

Editorial Department: There are some strategies that not only defeat the target, but also the strategy to act and act afterwards, and those that are drawn into movements and graphics.I'm looking forward to the release.thank you very much!

Assassin's Creed Corner of Microsoft Booth, which was waiting for 120 minutes

At the Tokyo Game Show 2007, Assassin's Creed is the first playable experience table worldwide.It was very popular at the venue, and there was already a 120 -minute waiting line in the morning, despite the Z category for the age of 18 and over.

In addition, from the information that was released so far, I thought that it was a story of a single road along the mission, and as Raymond spoke in this interview, we have a number of quests along a wide city.It turns out that it is a game close to the miniature garden type, so that the expectation is even higher.

On November 29, the first step as an assassin is about to begin.

プラットフォームXbox 360、PS3
プレイ人数1人
メディアDVD-ROM 1枚(Xbox 360)、BD-ROM 1枚(PS3)
発売日11月29日(Xbox 360)、今冬発売予定(PS3)
価格7329円(Xbox 360)、未定(PS3)
対象年齢Z区分(Xbox 360)、審査予定(PS3)

(C) 2007 Ubisoft Entertainment.All Rights Reserved.Assassin's Creed, Ubisoft, and the Ubisoft Logo ARE Trademarks of Ubisoft Entertainment in The U.S.And/OR OTHER COUNTRIES.